The Land God Gave to Cain - Q2: What's usable in your games or writing projects?
As I mentioned when I introduced this book, The Land God Gave to Cain has been noodling around in my head for quite some time, without being really sure why. I've been trying to explore this as I re-read it. Did you pick up on anything particularly usable? A setting, character, or plot element? What about themes - does anything particularly stand out as needing a mechanic? Are there any existing systems you would use if you wanted to convert this into a scenario?