clash_bowley
About
- Username
- clash_bowley
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- Member, Moderator
Comments
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(Quote) That to me is the essence of Cyberpunk.
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OK - I really liked Gernsbach Continuum - fascinating idea, where reality was malleable, and consensus defined 'real reality'! Rock On was cool - the author saw what would actually happen to music except she didn't realize Rock really would die and …
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(Quote) That was exactly what happened to me! Same damn story! At least I was not alone! I'll be done soon after skipping as you did! Should have done that a while ago! That story was like pulling teeth without novocaine!
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I hit a wall and ground to a halt halfway. Maybe I should just skip the rest of this damned story and finish it...
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The newer game books tend to be smaller, due to a much lighter system.
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(Quote) You know if you had asked I would have sent you the pdf! But thanks!
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(Quote) In Harm's Way: Dragons! was inspired by Temeraire, the first book of the series. It is Napoleonic warfare with dragons, and the dragons come in different breeds, bred by nations for special purposes, like dogs. It featured an aerial combat s…
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(Quote) That is it, Apocryphal. I should have worked harder on filing off the serial numbers! It uses the creakily ancient StarCluster 2 (2004 IIRC) percentile system with MOAR SKILLZ! It does encourage player character dragons...
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(Quote) Personally I truly prefer that point, and embrace the strange.
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(Quote) No, it was all in my kindle edition...
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(Quote) 100%
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(Quote)
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Hmmm... I like that interpretation of the variations, @RichardAbbott! My feeling about some things in the original story - like the clashing rocks or the Harpies - is that they were inserted by storytellers in the process of mythologizing the story.…
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That medieval tale is The Navigatio Sancti Brendani Abbatis (Voyage of Saint Brendan the Abbot) c. 900. The voyage is also referred to in a Life of Brendan.
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There was a medieval tale written down with the magic turned up to 11, as is usual in these cases. Like an Arthurian story. We have stops at this isle and that island, but where we know exactly what path Jason would have had to have taken, it's much…
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Did anyone else think the only place Severin was over-reaching in his explanation is with the clashing rocks? Well... I'm probably alone there.
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It was very similarly structured, actually. The Brendan Voyage was less cut and dried than that of the Argo - sailing from island to island in the middle of the ocean is far different from sailing along a coast - but the same device of examining the…
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I think rather the reverse - Jason's story added to that of Severin and company. As I mentioned before, Severin did a fine job of pinning his journey with that of Jason, bringing up what the original argonauts were experiencing to buttress and enha…
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I liked it and would be very happy to tray anotehr. I loved the Freya Stark book!
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I quite enjoyed it, actually. Severin did a nice job comparing and contrasting the voyage of of Jason and the voyage of the modern Argonauts. I like road stories in gaming as well. Not necessarily episodic - mixing episodic with longer plot arcs wor…
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Always up for some cyberpunk!
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Thank you! I'll pick it up!
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What's next after Titan?
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(Quote) B)
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(Quote) I agree. It is a common problem translating book plots into game terms. Authors are not herding cats, and thus can ignore their cries of woe... :D P.S. I hate railroading as much as my players do, if not more...
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For me as a reader it was ugly and raw. Maybe he felt like that was enough? I don't know. I did.
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Nerds are capable of utterly amazing things...
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I don't think anyone WANTED to mention it. A very ugly incident...
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Whup! I was probably working on them when you posted this!
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Didn't bother me either. Gaia is a closed system with an air circulation mechanism. Varley went into a great deal of detail in discussing how Gaia works aside from whatever the hell those cables a remade from to withstand that stress... Check out th…

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