Riddley Walker by Russell Hoban Q5: The Jeu di(scussion)
Are there any particular gaming elements you might draw from this novel?
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Are there any particular gaming elements you might draw from this novel?
Comments
Bits of it reminded me of Heroquesting in Glorantha, where the questers enter they mythic world to recreate the stories of the gods, and gain some benefit from it. Riddley's journeys came across in the same way, of him following a set script (or interpreting things in light of that script) and seeing what the conclusion was.
There were a couple of nice bits of post-apocalypse worldbuilding, such as they use of old industrial sites as iron mines, and how concepts get reinterpeted into Riddley's time.