Bronze Age RPGs?

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I'm specifically looking at @Apocryphal and @dr_mitch for suggestions here. What are your favorite bronze age games, if any?

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    I will accept fantasy bronze age games, e.g. Tekumel and Dark Sun as entries, though I think I'm looking more toward quasi-historical ones.

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    First tell me what you mean by 'bronze age', please.

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    Historically, pre-iron age? LOL. I realize that it varies by region. I suppose I mean the period between neolithic man and iron age man. So ... cities, agriculture, basic metal working, alphabet, etc. Roughly 3000 - 1000 BCE. In fantasy terms, any setting where iron is rare and city-states are the norm. Sword and sandals.

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    edited March 2

    OK, good enough. Paul and I are in the final stages of just such a project, but it won't be out until next year and it's more book that you usually want. But it does have city states up the wazoo.

    Here's the best of the rest:

    Red Gods of Babylon looks very cool. Full game, appears to be free. The creator makes some odd errors, but only a scholar would notice. This product more than any other I've seen demonstrates a serious historical effort. I haven't had a chance to properly read it, so can't comment on the system, but it looks like something I'd have fun playing.

    Blood & Bronze is looks to be more of a fantasy effort than historical, judging by this line from the review: "Ninlil, the Queen of No Court, the patron deity of adventurers and caravan-folk, of shipwrecks, graverobbers, and runaways." This is just pure invention, as far as I can tell. Doesn't bear much relation to historical Ninlil, in any case. But the product looks pretty slick.

    Ancient Kingdoms: Mesopotamia is, as near as I can tell, a fantasy setting inspired by Mesopotamia, with little to no historical merit. But it's been around longer than the others and is often touted as being a 'bronze age' resource by people who don't really know better.

    Ankur: Kingdom of the Gods I have no idea if this was ever actually published, but it has ancient aliens. Seems to be inspired by Sitchin, not history, so more of a fantasy game.

    The Ishtar Gate seems to be Spanish language only, another fantasy setting inspired by Mesopotamia.

    There used to be a fan made setting for BRP systems called Uruk that was pretty good, but only in French, and doesn't seem to be available anymore. I think the author also wrote a short setting skin for the Revolution D100 system. There was also a BRP ancient Egypt book, but only in Italian.

    Gurps has a few, and their products are well regarded. Low Tech is the one I'm most familiar with. It's a kind of bronze age equipment guide.

    For a fantasy version of Egypt, there's Hamunaptra by Green Ronin.

    Also by Green Ronin, and more historical is Trojan War, but I'm not sure really how historical it is, or how Bronze Age it is. The Trojan War took place at the cusp of the Iron Age, and everything we know about it comes from Homer who wrote 400 years later, and only some of what he had to say was born up archaeologically.

    And of course there's Testament which is really iron age, but is pretty cool all the same, and a decent historical effort as these things go. I've seen mixed reviews for it. though.

    You know about Agon, also set just after the Trojan War. A new edition is forthcoming.

    And also in that vein is Arete which looks pretty cool. I'd buy it if there was a print version I didn't have to pay an arm and leg for for shipping.

    A homeric game using Pendragon rules was supposedly written, but never published.

    And you know Paul Elliott made a bunch of free historical games like Zenobia and Warlords of Alexander. Those are all iron age, though. There are a bunch of other Rome games and settings (all iron age), not to metion Paul's own very cool Hunters of Alexandria.

    That's all I'm aware of. Most people seem to think that Greek Hoplites = Bronze age, which is why I asked.

    I've not so far seen any treatment of these bronze age cultures: Crete, Hittites, Elamites, Indus Valley, Mycenaeans, or China (though a Mycenaean book will also be released next year in the same series as our Babylonian book).


    EDIT TO ADD SOME NEW DISCOVERIES:

    Brazen Backgrounds by Gundobad Games - a (system agnostic?) tool for generating bronze-age inspired character backgrounds.
    https://gundobadgames.blogspot.com/2019/05/now-published-brazen-backgrounds.html

    Jackals: Bronze Age Fantasy Roleplaying - a forthcoming title from Osprey games in their RPG series, by John-Matthew DeFoggi. Here's the blurb. which makes it sound high on the fantasy and low on the history part of the spectrum:

    The Zaharets, the land between the Vori Wastes and the Plains of Aeco, is well-known as the Land of Risings. Dominated by the rising city-states of Ameena Noani and Sentem, facing each other along the great War Road, the Zaharets has always been home to powerful civilizations. Beastmen ruins dot the landscape, a constant reminder of the Kingdom of Sin and the fragility of the Law of Men. Even older are the great ruins of the Hulathi, the legendary sea peoples, and the Hannic mansions sealed beneath the mountains, awaiting those who would seek out the Lost Folk. Scars abound from the wars between ruined Keta in the north and Gerwa in the south. And, far to the east, the legends of Muadah still beckon occultists and Jackals who seek to plunder its corrupted ruins.

    Inspired by the myths, cultures, and history of the Ancient Near East, and by such ancient texts as the Iliad, the Epic of Gilgamesh, and the Old Testament, Jackals is a Sword & Sorcery roleplaying game set in a Fantasy Bronze Age. With mechanics based on the popular OpenQuest system, the game places players in the role of Jackals - adventurers, explorers, sellswords, and scavengers - and sends them out into the peril-filled land of the Zaharets to make their fortune. or perhaps fulfill a greater destiny.


    So, there's a decent round-up of the current historical and fantastical bronze age material that I'm aware of.

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    That's awesome! So here's the thing, I was going to talk (briefly!) about bronze age games on my podcast. Do you want me to tease that you and Paul are working on one or just keep my mouth shut about that?

    Also, you mean Paul Mitchell right? You say Paul and then Paul Elliott and I wasn't sure. Or are they the same person? I looked at Zenobia once upon a time.

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    edited December 2018

    You can tease if you want. It's called Mythic Babylon, published by the Design Mechanism as part of their Mythic series for their game, Mythras. Already published are Mythic Britain (dark ages), Mythic Rome (republic, iron age), and Mythic Constantinople (early medieval). Coming next year are Mythic Babylon (middle bronze age) and (perhaps) Mythic Mycenae (late bronze age). I head tell of a New Kingdom Egypt, too which would be late bronze age.

    And yes, I meant Paul Mitchener for Hunters of Alexandria, and Paul Elliott for Warriors of Alexander and Zenobia.

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    Who is this Paul Mitchell of whom you speak?

    Apocryphal has already mentioned most of the ones I'm familiar with, including Agon and the Mythic series.

    For a purely fantasy but bronze-age inspired setting, there's a Fate-based game, Crestfallen.

    While still talking about purely fantasy games, Glorantha is a bronze age setting and the myths are certainly Mesopotamian-inspired.

    If you want a really out-there take on ancient Greece, there's Hellas (Ancient Greeks in space!)

    And lastly, still on ancient Greece, and more historical than the above, but still more mythical (not to mention Iron Age rather than Bronze Age), there's Blood of the Gods, the first published RPG thing I wrote.

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    @dr_mitch said:
    Who is this Paul Mitchell of whom you speak?

    Woops! Haha - that's embarrassing. @Ray_Otus led me astray, I swear!

    While still talking about purely fantasy games, Glorantha is a bronze age setting and the myths are certainly Mesopotamian-inspired.

    To be clear about Glorantha, it's an original fantasy setting where Bronze is the main metal, but other than that it's not especially 'bronze age'. It draws from many times and cultures, and some parts of the world are inspired by Bronze Age Mesopotamia. I think I can see Hittite influences in the myths. It really is its own setting (and one of the best ever published IMO), not just a fantasy version of our world with the serial numbers filed off.

    Of the other games mentioned above, Tekumel isn't a bronze age game. If anything it's science-fantasy. It draws inspiration from ancient India, Mesoamerica, and other places. It's thoroughly fascinating.

    Earthdawn I'm not really familiar with, but I'd be surprised if it's 'bronze age'. It really ought to take more than just 'bronze is the metal we use' to make something 'bronze age'. Let's call this kind of game 'Bronze Envy'.

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    I'd also mention The Bloody-Handed Name of Bronze, which recently completed [its Kickstarter.](https://www.kickstarter.com/projects/JoshuaACNewman/joshua-ac-newmans-bloody-handed-name-of-bronze"its Kickstarter.") It is very much an improvisational story game inspired by Homer, the epic of Gilgamesh, and the Old Testament. The pre-Kickstarter edition has been one of my current favorite games to play, but I'm an old Forgie, so YMMV.

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    I have always wanted to do a game set in Velikovski's Oedius and Akhnaton world. :grin:

    Why yes, I am evil!

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    Hi all,

    The recent discovery of a 5000-year-old Bronze Age sword has me looking into Bronze Age RPGs. I found this thread and wanted to contribute that there was recently a kickstarter for what looks like a Bronze Age "sequence" game. (They say, "Sandals and Sorcery"). Although the Kickstarter has ended, here's a link in case you want to watch for "Unconquered".

    https://www.kickstarter.com/projects/monkeyspawgames/unconquered?ref=user_menu

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    Hi @Maezar , and welcome to the club! If you think you might stick around, please take a moment to introduce yourself: https://www.ttrpbc.com/discussion/21/please-introduce-yourself#latest

    Unconquered looks like a really interesting new product, and highly creative. And that might be the most culturally diverse team ever assembled for an RPG!

    I'm a Montreal boy myself and always on the lookout for new product from there, which has produced some amaing output, including Mechanical Dream, Tribe 8, and Fate of the Norns - three of the most original products ever to hit the market. I'd love to see Unconquered join that crowd.

    This book club started on a Montreal-based forum, too, and some of those original members have stuck with us through 2 moves: @BarnerCobblewood , @MARCC , @Evlyn , and myself.

    The rest of our community are largely based in the USA or UK.

    Take a look around and feel free to jump into any conversation that strikes you. The newsletter will tell you what we're up to.

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