Murderbot Q7. Gaming
How would you use the Murderbot setting in an RPG? Would a collection of SecUnits (or ComfortUnits) make interesting player characters, either with or without governors? How about other machine intelligences like ART? Or you could always play a team of scientists on a mission somewhere.
What would your Murderbot-inspired games look like?

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Comments
Like many of my campaigns it would center on sapient slavery, so no different than what I do.
Setting - it’s generic space, so nothing special about that.
Story - it’s basically D&D in space, right, with Murderbot as the fighter and ART as the magic-user?
Like @clash_bowley and @Apocryphal I don't see much in the setting that makes it unique. As for playing with people trying to be murderbot, I think the games would look like a min-maxing railroad.
Love this analogy!
I think this could be an interesting solo or one-on-one game, where the PC is a Murderbot-alike. I don't think the setting has a great deal distinct to offer for the more traditional group-based games.